I have experience building modern web applications, interactive video games, and full-stack solutions. I specialize in creating digital products with a focus on performance, design, and user experience.
TV Perú (Channel 7)
Development of internal tools in C# to support live broadcasts. Responsible for operating software during TV programs, ensuring technical stability in high-pressure environments.
Tecnologías del Conocimiento SAC
Design and programming of immersive experiences in virtual reality environments. Integration of advanced interactions with VR devices and coordination with multidisciplinary teams for the development of educational and simulation products.
Rebel Rabbit - RBLRBT SAC
Implementation of game mechanics, refactoring of legacy systems, and development of custom tools to improve team productivity. Active participation in technical feature definition.
Net Dreams - REGOB EIRL
Creation of casual video games using GameMaker and JavaScript. Worked closely with designers and artists to meet demanding deadlines and ensure technical quality of projects.
2021 - Present
Educational competition system for high school students, broadcast nationally on TV Perú. Management of 28 schools and over 600 participants.
2021
Quiz show in Quechua language for cultural promotion. Real-time competition system with live participant and scoring management.
2025
Ephemeral and anonymous real-time messaging app, without data storage. Built with React, Socket.IO and Express.
2021
Video game developed in a Game Jam as lead programmer under the pseudonym 'Baphomet'. Soul swapping mechanics.
2021
Video game developed in a Game Jam under the pseudonym 'Baphomet'. I served as lead programmer on this culturally-themed project.
2021
Video game developed during a Game Jam under the pseudonym 'Baphomet'. I participated as lead programmer in this rapid development project.
2022
Space-themed video game where I participated as assistant programmer under the pseudonym 'Isaac Ortega'.
2022
Space video game where I participated as programmer and designer under the pseudonym 'Isaac Ortega'. Later improved and published on the Huawei platform.
I'm always open to discussing new projects and opportunities.